| Map Name |
Author |
Size |
# of Players |
Design |
Playability |
Overall |
| SantasGrotto |
Manic Sniper |
64x64 |
4 |
3 |
5 |
3 |
| Santas Grotto is a small
four player map in a high mountain setting. This map is a lot different
than any other map I have yet seen. The starting positions are small and
undulating and cannot support much of a base. It has a fair
amount of oil spread around and there are not many flat areas where a secure
base can be built. This map also had a few oil resources that cannot
be built on. This is an ok map that was fun to play once but will
probably be removed from my list never to return. |
|
| SunnyBeaches |
Tim Wells |
64x200 |
2 |
4 |
3 |
3 |
| Sunny beaches is a fairly
large two player map in a desert setting. This map is basically two
beaches on either end of a large sea. This map begins with a large
oil pool that will fill all of your generators without searching for oil
as well as a healthy supply of oil drums. This map has some potential
but the edges of the map allow tracked units to slide past the water on
a steep hill to bypass the need for hover or VTOL propulsion. Units
also appear to become confused and hard to control at the beach head.
This map is ok and could have been fun if not for the technical difficulties. |
|
| Wasteland |
Titan-IK |
176x176 |
8 |
3 |
3 |
3 |
| Wasteland is a large
eight player map in a desert setting. This Map is not huge but with
all of the spikes covering this map it is plenty large for eight players.
The map has a lot of oil scattered around with no substantial single oil
pool. The bases are not the same on this map which wouldn't really
be an issue if the raised bases were designed better, however as they are
the raised bases are a disadvantage as once you leave, your units cannot
return. The walls are so steep that they cannot easily be climbed.
This map has a some good ideas however the design flaws make it difficult
to enjoy. |
 |
| WinterRidges |
CyberComm_CT |
96x128 |
4 |
6 |
7 |
7 |
| Winter ridges
is a four player map in a Mountain setting. This map is not big but
with the many rivers and hills that are here it plays large enough to accommodate
4 players. There is plenty of oil about to get started but it is
so spread out that you wont really be able to play a lengthy build game
as fighting over oil begins almost instantly. I really enjoyed this
map and will probably keep on my list to be played again, however there
is one huge oversight here. The map in the lower right corner is
a distinct disadvantage. I don't know what number it is but it is far smaller
than the rest and cannot contain all necessities. All in all I think
this is a pretty good map and if I wasn't the one in the lower right it
could have been an A. |
 |
| UrbanLand |
Brick |
64x64 |
2 |
3 |
4 |
2 |
| Urbanland is another
small two player map. This map is pretty basic with nothing that
really stands out much. There are also a few spots on the map that
you will need to baby-sit your units or they will be semi stuck.
There are a few oil resources spread about the map but with such a small
field there is no use for this map except for a quick rush game. |
No Pic |
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